Hexhold Privacy Policy

Last updated: October 5, 2026

This policy explains what information Hexhold uses, why, and the choices you have. Hexhold is a strategy game for iPhone and iPad by Conrad Sasinski ("we", "us").

The short version

Information that stays on your device

Hexhold stores these on your device so the game works:

This information is not sent to us. If you delete the app, it is deleted too. Device backups such as iCloud Backup may keep a copy, under Apple's terms.

Ads (Google AdMob)

The free version of Hexhold shows full-screen ads only between games: after you finish a match and go back to the menu or map. There are no ads during a match, during the tutorial, around story scenes, or in your first few games. There are no banner ads and no ads that give game rewards.

Ads are provided by Google AdMob, a service of Google LLC, and of Google Ireland Limited for users in the EEA, the UK, and Switzerland. The ad system does not start until you have finished your first match. When it runs, Google's software in the app may collect:

Google uses this information to show ads, limit how often you see the same ad, measure ads, prevent fraud and abuse, and improve its services. If you allow tracking, Google may use the advertising identifier to show ads based on your activity in other companies' apps and websites. Google's use of this information is covered by Google's Privacy Policy and by How Google uses information from sites or apps that use our services.

We do not receive your advertising identifier or your location. We receive only overall reports from Google, such as how many ads were shown and how much they earned.

We ask Google to limit ads to content rated "PG" (parental guidance) or milder, and we block sensitive ad categories in our AdMob settings. Those settings limit the subject of the ad. They do not stop the ad data described above from being collected, and they are not a parent's permission.

Apple's tracking prompt

After you finish your first match, iPhone and iPad may ask whether you allow Hexhold to track your activity across other companies' apps and websites. We ask your permission through Apple's tracking prompt. We do not ask Apple for permission instead of you. The prompt is not shown when the app first opens.

If you choose "Ask App Not to Track," the advertising identifier is not shared for tracking. Ads may still appear. You can change this later in Settings > Privacy & Security > Tracking.

That choice stands on its own. It does not answer Google's consent form in the UK, the EEA, or Switzerland. It does not opt you out of sale, sharing, or targeted advertising under US state law.

Consent in the UK, the EEA, and Switzerland

If you are in the UK, the European Economic Area, or Switzerland, Google's consent form (User Messaging Platform) appears after your first finished match. It asks whether Google, and the ad partners named in that form, may use your information for the purposes on the form.

Your consent is required before information is stored on or read from your device for ads, where the law requires that consent, and before ads are personalized from your activity. Legitimate interest cannot replace that consent.

A non-personalized ad is still an ad that can use an identifier or storage on the device. Google uses that storage for fraud checks, to limit how often an ad appears, and for combined ad reports. Calling the ad non-personalized does not remove the need for consent for that storage.

What a refusal means

To change your choice later, open Settings > Ad Privacy Choices in the game. That screen is Google's consent form for the UK, the EEA, and Switzerland. It is not the US state opt-out.

US state privacy choices

Some US state laws give residents a right to opt out of the sale or sharing of personal information, or of targeted advertising. This policy does not decide which of those laws apply to Hexhold. Applicability depends on the statute and on facts this text does not contain, including Hexhold's size and where players live.

In laws such as California's, "sale" is broader than exchanging a file of data for money. It can include disclosing personal information to another company for other valuable consideration. "Sharing" can include disclosing personal information for advertising across other companies' apps and websites, whether or not money is paid for the disclosure.

We do not sell your personal information for money. We do allow Google AdMob to collect the ad information described above to deliver, measure, and protect ads. That disclosure can be sharing for targeted advertising. Where a state law counts value other than money, it can also be a sale. Hexhold does not keep a separate list of ad companies. Ad requests go to Google. Google may use its own partners under Google's policy.

Apple's tracking prompt does not send this opt-out to Google.

Anyone can use the Settings switch "Do not sell or share my personal information," wherever they live. When it is on, the game turns on Google's restricted data processing for ad requests the game makes after that, from that device. Restricted data processing is a Google setting that tells Google to limit how it uses personal information in those ad requests. Google's policies say how it applies that limit. The switch does not undo information Google already holds, and it applies only on the device where you turned it on. You can also use Google's My Ad Center.

If you email sasheenmusic@gmail.com with a "Do not sell or share" request, we will reply and point you to the switch. We cannot apply the request to your device from an email, because we cannot tell which device is yours.

The in-game screen Settings > Ad Privacy Choices is the UK, EEA, and Switzerland consent form. It is separate from the "Do not sell or share my personal information" switch, and this policy does not describe it as a US state opt-out.

Purchases (Remove Ads)

"Remove Ads" is a one-time in-app purchase. Apple handles the payment. We do not see or store your name, payment card, or Apple Account details. The game saves on your device that you bought Remove Ads, together with Apple's transaction number, and uses that record so the game does not request ads. This policy does not promise that Google's ad software never loads. If ads still appear after a completed purchase, email us.

"Restore Purchases" in Settings asks Apple to confirm earlier purchases for the Apple Account you are signed in with. Your purchase is not sent to our server.

Online play (optional)

Online play is optional. Every other part of Hexhold works without it. It lets you:

Games can be Daily, where each player has a day (or three days, in friend games) for each turn, or live Rapid and Blitz games, where both players are online and on a clock.

You sign in with Apple Game Center. Apple tells our server your Game Center player ID and proves it belongs to you. We do not receive your Game Center nickname, your email address, or your real name from Apple.

When you use online play, our game server stores:

Our game server and its database are hosted by DigitalOcean in San Francisco, in the United States. If you live outside the United States and you use online play, that information is transferred to and stored in the United States. The transfer section below says what legal protection this policy does, and does not, claim for that transfer. Apple provides Game Center under Apple's own privacy policy.

Each mode has its own rating. Your Profile shows your ratings, results, win rates by land and your last 20 games. Your friends list shows friends' ratings and when you last played together. These summaries use the existing online game records.

For ranked play, our server keeps your rating, how certain the rating is, your rated game count and results, and the times of those games. It also keeps your current match search and recent opponents and first-move history. We use this information to find opponents, balance who moves first, calculate ratings, prevent repeat pairing and enforce blocks. Your opponent can see your player name and rating.

The top list shows eligible players' chosen player names, ratings and positions to other signed-in online players. Eligibility depends on recent ranked games. We do not use your rating, match-search information or friends list for advertising or cross-app tracking.

Phone notifications (optional)

If you turn on online alerts and allow notifications, we keep:

We use them to send gameplay alerts, such as "It's your turn" or "You have a new challenge." Alerts go through Apple Push Notification service.

Alerts use fixed wording and the name another player chose. They never include chat messages or emotes. We do not use notification tokens for advertising or tracking.

Turning alerts off and removal:

Game Center friends (optional)

If you choose "Invite Game Center Friends" and allow Apple's friend-access request:

Party games and chat

Joining. A Party game is private. Players join with a party link or code that the host shares. Anyone who has the link can ask to join until the game starts. The host can remove a player.

Chat. Party games can have text chat between the players in that game.

Deleting your online profile

In the game, open Play Online > Profile > Delete Online Profile. This deletes your profile, name, banner, friend code, friends list, blocks, challenges, the name reports linked to you, and our server account for you. Online games still in progress end as a loss.

Finished games stay in the other player's list. Your chosen name on those games is replaced with "Deleted player." That change hides the name. It does not make the underlying record anonymous. The record can still show the moves, the result, the time, and the other player. It can still be connected to you if other information remains, including a server log or a backup, and including by us. We keep those finished games because they are that other player's game history.

Database backups follow a short rotation that is intended to be about 7 days. A backup made before you deleted the profile may still exist during that rotation. A restored backup might recreate a deleted profile. The deletion note is meant to reduce that risk. It is not a guarantee, and this policy does not state that every backup copy is gone on day 7.

We keep a note that the deleted account number was deleted. We keep it so a restored backup is not supposed to recreate the profile. The note is still information about that account for as long as it can be tied to a person. We do not call it anonymous. We keep it while a restore could still recreate the profile. This policy does not give the note an end date.

Deleting your online profile also removes your match search, rating, and personal rating-result entries from the active service. You no longer appear on the top list. Finished games retained for opponents show Deleted player instead of your chosen name. The existing backup and deletion-note limits still apply.

Deleting your online profile also removes your notification tokens, any alerts waiting to be sent, and any party you are waiting in. Chat reports you made, and chat reports made about you, are deleted, the same as name reports.

Your Game Center account belongs to Apple and is not affected. Your offline progress stays on your device.

Websites and email

The hexholdgame.com website is hosted on our server at DigitalOcean in San Francisco. Cloudflare provides the DNS for hexholdgame.com, which is the lookup that sends a visitor to that server. The site that hosts this policy is hosted by Cloudflare (Cloudflare Pages). Both keep ordinary web server logs, such as an IP address and the page requested. We use those logs to run the sites and keep them secure.

If you email sasheenmusic@gmail.com, we receive your email address and whatever you write. We use that message to answer you, to handle a privacy or deletion request, and to handle a safety report.

Children

Hexhold is a general-audience game. It is not directed at children under 13. Its App Store rating is 13+. The game does not ask a player's age, except the one question before Party chat, described below.

Hexhold is a turn-based strategy game. It is not built as a product for young children. The game does not ask a player's age, except the one question before Party chat. People under 18, including children under 13, can download it and play. This policy does not say that we have measured the real age of the audience.

Ads can run for any player who finishes a match and has not bought Remove Ads, including a child. The "PG" content limit and the blocked ad categories limit the subject of the ad. They do not stop collection of the ad data listed above, and they are not permission from a parent. Refusing Apple's tracking prompt stops use of the advertising identifier for tracking. In the UK, the EEA, and Switzerland, Google's consent form still applies. None of these steps is verified permission from a parent.

Online play has no age check. 1v1 and ranked games have no chat. Players can send only preset emotes, and a player can turn emotes off. Party games can have text chat, but only after a player says they are 13 or older. That answer is not verified. A player who gives a false age is responsible for that answer, and we may remove their access to chat or online play if we learn of it. A player can report a name or a chat message, mute a player, or block a player.

If you tell us that a child has used online play, we will delete that profile in the way the deletion section describes, and we will stop using that profile for online play. Deleting the profile does not call back ad information already sent to Google. It does not erase a server log or a website log that is still being kept. For ad data Google already has, use Google's My Ad Center as well as emailing us.

United States. If we know that an online profile belongs to a child under 13, we will delete it and we will not keep using it. The game asks age only before Party chat, and that answer stays on the device, so we may not know a player's age. A complaint is one way we can learn. Deleting the profile after the complaint does not undo ad collection that already happened.

United Kingdom. UK rules can apply to a game that is likely to be used by people under 18, including a game that was not made for children. This policy does not say that Hexhold has finished that audience assessment. It does not say that the UK Children's code is met. The limits that are true of the game today are the ones in this section: online play is optional, 1v1 and ranked games have no chat; Party games have text chat that is not stored, behind a self-declared 13+ question; precise location is not collected, and ads are full-screen ads between games. This policy does not claim an age check, a separate children's advertising mode, or a way to undo tracking that already happened.

Legal bases (UK, EEA, and Switzerland)

Your rights

Depending on where you live, you may have the right to access, correct, delete, or receive a copy of your personal information, to object to or restrict its use, to withdraw consent, to opt out of sale, sharing, or targeted advertising where that right exists, and to complain to a privacy regulator.

For information Google collects for ads, use the controls named in this policy and Google's own tools. For online play information we hold, use Delete Online Profile or email us. For a US opt-out of sale, sharing, or targeted advertising, use the US section. We will not treat you differently for using these rights.

You can ask us what protection applies to a transfer of your information to the United States. The transfer section says what we can tell you.

How long we keep information

We keep personal information only while the reason for having it still applies, unless the law requires a longer period. Where this policy cannot honestly give a number of days, it gives the reason instead.

Transfers outside your country

Online-play information is stored on a DigitalOcean server in San Francisco, United States. Logs for the hexholdgame.com website are kept on that DigitalOcean server. Logs for the site that hosts this policy are processed by Cloudflare. Ad information is processed by Google LLC and, for people in the UK, the EEA, and Switzerland, also by Google Ireland Limited.

If you are outside the United States and you use online play or visit the websites, the information described for those services is transferred to the United States. The city names the server. It is not, by itself, a legal safeguard.

People in the UK, the EEA, and Switzerland are not covered by an adequacy decision that protects every transfer to every recipient in the United States. This policy does not claim that a contract, a certification, or another formal safeguard is in place for the DigitalOcean transfer or the Cloudflare transfer. That claim is omitted because it was not verified. Transfers by Google are described in Google's Privacy Policy.

You can email sasheenmusic@gmail.com and ask what protection applies to a transfer that affects you. We will tell you what is actually in place, or that nothing further is in place, and where you can read it if a document exists.

Hexhold has no establishment in the UK or the EEA. No UK representative and no EEA representative is named in this policy, because none is appointed here. If one is appointed, this policy will give their name and contact details. Until then, contact Conrad Sasinski at the email above. A representative is a contact in that region for users and for the regulator.

Notifications pass through Apple Push Notification service (Apple Inc.) under Apple's own terms.

Changes

If Hexhold's privacy practices change, we will update this policy before the changed version is released, and we will change the "Last updated" date. A transfer safeguard, a fixed log-retention period, or a UK or EEA representative will be added here before we rely on it.

Contact

Conrad Sasinski

Email: sasheenmusic@gmail.com

Use this address for privacy questions, data requests, US opt-out requests, and safety reports.